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The iPad and its consequences on the Flash Platform
Sunday, 14 February 2010 14:43

iPad

Apple finally announced its tablet. It can be summarized as an iPod Touch with a bigger screen which disappointed a lot of people. Among the main drawbacks are those that where made to the iPhone when it was released:

  • Impossibility to run several applications at the same time;
  • No Flash Player, hence, no full web experience;
  • No camera
  • No standard connectivity.

It is still quite hard to bet on the success of this new device even though a lot of developers have already started developing applications for it. Will this tablet get its own market share, as a big video player, a video game console or a substitute for netbooks ?

Another potential problem is the absence of the Flash Platform. Apple has made a big bet on HTML 5, the new standard for the Web, which could suppress the obligation of running Flash to play video for instance. But Flash is not only about video. With Flex, Flash is still a great platform to build web applications which presents some advantages compared to HTML/JavaScript:

  • Compatibility with all browsers and Operating Systems: Flex applications can run in any browser and as stand alone application on any Operating System thanks to the AIR runtime;
  • Better software architecture: ActionScript, the language used to build web applications in Flex is more convenient than JavaScript from this point of view.
We will follow the evolution of this story but it seems unlikely that Apple will ever change its mind and let Flash run on its devices. This would be an opportunity for third party developers to avoid the App Store as a distribution platform which is one of the key elements that made the iPhone what it is today.
 
Android and security
Saturday, 16 January 2010 00:00

The problem that arose on jailbreaked iPhones is now appearing on Android devices. That is, the more we make cell phones similar to computers in architecture and capability, the more likely it is that we end up facing the same issues on the former and on the later. In this case, it is security issues.

The most annoying in this is not really the apparition of these problems, rather it is the fact that they appeared first on the Android Market, the official application distribution service for Android devices. The reason for that of course is that as opposed to Apple's App Store, there is no validation process on the Android Market.

The consequence is that application's quality on the store goes from great to not working, and sometimes actually working but with bad intentions. This of course is not a good point for the platform since it decreases user's confidence in the application store. At the end of day, it will make people less likely to pay for an application spontaneously.

Android is an open system, but we think that doesn't mean a distributor should not keep the right to monitor the quality of the applications it makes available. 

 
Smartphones that count
Thursday, 26 November 2009 15:48

Everybody would like to know how to choose on which plateform we should build our application. That's why everybody should take a look at what AdMob publishes regularly about its internet mobile traffic metrics.

We are often wondering about which plateform should be used or not for our projects. Which one will cover the development expenses and offer an acceptable return on investment ?

Internet's uses metrics are pretty close to what we can imagine as an application's uses metrics. Indeed people browsing the web through their smartphones do not consider it anymore as a 'simple' phone, it's already closer to the computer.

We regret the absence of any detailed numbers about Western Europe and France. Nevertheless, the american market shows two interesting points :

  • The Droid after few weeks of sales has already taken a good position ;
  • The market share of Android & iPhone based devices represents 75% of the internet mobile use, Android has overcome RIM and its Blackberry (only 12 %). The other actors are marginalized with only a residual presence (less than 6%).
AdMob's metrics metrics.admob.com
 
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